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by Camellia on Jul-21-16 17:00
The largest indie event in China, IndiePlay, is come out during July 30th to 31st of 2016 at Houtan Space, No.139 Houtan Road in Shanghai. Based on last year’s indiePlay, this year’s is upgraded with ultimate game experience, extended indie spirits, aiming to provide developers and gamers with more and better content!
During 2016 indiePlay, except for the presence of all nominated works, an indie game hall is prepared to display special content. At daytime, top game producers from Europe, America, Taiwan and Mainland China will gather and share their own experience on game development, publishing and marketing.
Click here to register: indieplay2016.eventdove.com
Here are introductions of some guest speakers:
Founder, Strategy Director&Producer of Vlambeer—Rami Ismail
Rami Ismail takes charge of all business and cooperation works in Vlambeer, a Dutch indie game studio which has produced popular indie games such as Nuclear Throne, Ridiculous Fishing, LUFTRAUSERS, Super Crate Box, GUN GODZ and Serious Sam: The Random Encounter.
Marketing Head of 11 bit Studio—Patryk Grzeszczuk
Patryk has played games for 25 years, and worked in branding and operation for 12 years. He believes that game is a new language which should be widely used in narration. His team took charge of strategic customization and development of 11 bit Studios’s games like This War of Mine, Anomaly Defenders and Beat Cop.
Popular Taiwanese Game Designer—Fu Ziheng
Taiwanese game designer Fu Ziheng will deliver a speech—College Game Education, Speedy Prototype Making-Utilization Construct 2. In the speech, Mr. Fu will tell you the designing ways of quickly building a game prototype used in school of games in colleges as well as his experience in training students. Mr. Fu has a very Taiwanese entertainment style, which makes his lecture digestible and interesting on basis of the convenient Construct 2 Engine.
CEO and Co-founder of Executions Labs—Jason Delaroka
Jason Delaroka prepares a speech on success and failure, a topic has been discussed for thousands of times, so will Jason bring us something new?
Executions Labs is practical start-up investors and invests in indie game studios. Jason worked as consultant in game industry on business and structure upgrading for game studios and governments all over the world. He has been executive director at International Game Developers Association (IGDA) for almost nine years, and was nominated for Ambassador Award of the first GDC. In 2009, he was chosen as one of the “Power50” by Game Developer Magazine, a prize for the 50 people who has made the greatest contributions to game industry.
Founder of Lemon Jam Studio—Jack
Jack was born in 1990 and graduated from Jinan University as an English Major minored in Japanese. He learned how to write grammar by himself since bachelor year and became an indie game developer. After graduation, Jack continued his dream pursuing road of game creation. In June of 2014, Lemon Jam Studio was set up. Lemon Jam Studio is an indie game development focusing on mobile game designing and development, mainly light games. His team is known for creativeness and aesthetic design as they hope to bring gamers with pure and unique game play.
MU77 CEO—Lu Jiaxian
MU77 Studio was found by Lu Jiaxian in 2015 in Shanghai. Their road of indie game creation hence started. MU77’s first self made game Adventure&Mining started beta for IOS in 2015 August, and won APP STORE Recommendation for four times in the first beta month with over a million users. Adventure&Mining became the representative of idle game and arouse a new trend. In 2016 June, Adventure&Mining started its overseas publishing strategy and won APP STORE Recommendation in a hundred countries just in the first month. It was highly praised by gamers worldwide.
MU77, under the leadership of Lu Jiaxian, now is on its way of independent development, independent operation and indie game commercialization.
Music Producer of Sonyatv, Music Director of Lianheng Music Design—Zeta
Zeta is a music producer of Sonyatv and majors in game music. His works include music and sounds in Koi, Grow, Candle Man and Helix Horizon.
Well-known indie game producer—Shong Tony
Shong Tony will share PRE game design methodology. Tony has worked in game industry for 30 years since his position in ATARI. He has over 10 years’ experience in interactive experience planning/creation/development. He is currently indie game columnist of UCG Game•Human, vice.cn and YOUXI_DD. Tony is also the initiator of “On Paper Game Prototype Design Studio” and advocator of traditional game culture.
Founder of Dragon Whisper Games—Zhang Dawei
In his own words, Zhang Dawei is a battle plane in freshmen and a loser in veteran. When he just entered indie game area, he arrogantly thought he can make a big change of this malformed market. His team seems to produce most works, be the most efficient, participate in most game jam activities around the world in indie game circle in China. Dragon Whisper Games won the Best Game Award of 2015 Game Jam.
Founder of Cotton Game—Guo Liang
Guo Liang has decades of experience in painting and program. He started to develop indie game in 2013 and set up Fat Pudding. Its first game Mr. Pumpkin Adventure won 2013 IGF China Best Art Award, 2014 Unity Game Application Competition Best Art 2D Silver Award, Top 10 Games of Global Top Round, the 7th China Game-Game Producers Competition Best Indie Game Production Award, and is on Sony PS4 China First Launching list. Mr. Pumpkin Adventure has and will be available on Xbox One, PSV and many platforms worldwide. It won front page recommendations from App Store, China Indie Game Zone and Android platforms like Smartisan.
Founder of Lost Castle—He Bin
Game producer of Lost Castle, which launched Steam Greenlight Project.
Producer of Tower of Fortune Franchise—Gao Weijie
Taiwanese game producer Gao Weijie will deliever a speech on retro feelings and its utilization in games. Mr. Gao entered game industry 15 years ago. He established Game Stew Studio in the end of 2013 targeting at retro style in European and American markets with retro action games. Game Stew Studio’s leading franchise Tower of Fortune has positive evaluation and wonderful sales performance in Europe and North America.
Along with the excellent speeches, a forum on mobile game publishing is also arranged, CEO of Coconut Island Games& Co-founder of ACE Community Wesley, Cheetah Mobile, Piano Tiles 2 Producer Wang Sien, Founder of VeryCD&TapTap&XD.com CEO Huang Yimeng, Soul Game CEO Liu Zhe and Another Indie Studio Wu Xi.
Moreover, Silent Hills composer Akira Yamaoka will also show up and perform. He may also bring some limited edition souvenirs. GMRemix(the best game music remixing website in China) founder Jiangchengzi and famous electronic music composer Lanx will perform you with many pieces of classic game music.
Cheetah Mobile, who has successfully released Don't Tap The White Tile 2 and Rolling Sky worldwide, and is skillful in global publishing; established internet company XD.com, who has satisfactory performance in web game and mobile game, and operated Ragnarok Online; TapTap, mobile game market who gathers high quality domestic gamers and recommend wonderful mobiles from all over the world provide generous support to 2016 indiePlay Party.
Youku Tudou, chief partner of indieACE Game Jam, based on “Youku Tudou platform+tons of high quality IPs”, strive to build a brand new “IP game eco-industrial chain” by developing and publishing film&TV IP, publishing high quality original game programs, publicizing large scale exhibitions worldwide, online&offline promotion, esports operation, production of game/variety show/film&TV, and other services. Why not join Youku Tudou Game in 2016 to “make it a greater phenomenon”.
Contact information: firstname.lastname@example.org
2016 indiePlay “Hello, indie”.
Further reports of 2016 indiePlay, please check back soon with StarGame.