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by Camellia on May-03-16 10:58
Call of Duty: Infinite Warfare came out on May 2, a new trailer and announcement of Modern Warfare (Call of Duty 4) Remastered were also released at the same time.
Design director Jacob Minkoff told GameSpot in an interview about the story inspiration (citied from GameSpot).
"The approach that we've been taking with this game... the inspirations don't come from sci-fi or space in any way," Minkoff said. "The inspirations come from war stories. This is Call of Duty. We are talking about warfare and in this case Infinite Warfare... what we feel is that classically told narratives can take place in any setting."
He said that the story is about relatable characters, "as relatable as they can be when they're a T-1 operator." Minkoff said that when human beings are put under pressure, "interesting things happen."
"In this case, we have the additional pressure of our setting. Space is an inhospitable environment for humans," he explained. Minkoff added that players won't be controlling or facing off against any aliens.
"It's man vs. man. The truth is that war follows us everywhere," he said. "We feel like this is going to give you the trademark Call of Duty feeling no matter what setting we're in. And fundamentally there is never fatigue for a good story well told, no matter what the genre."
Infinite Warfare will come out in 2016 November for PS4, Xbox One and PC. An entirely new setting is introduced this time with new weapons and new abilities. Air and space combat will be a key aspect of the campaign. Multiplayer and zombie mode are also included in the game, details are coming out later.